I remember playing this a while ago, I like the wacky or kinda absurdist humour which was pretty funny. The maid parts got me laughing. I like that there are some branching paths that have some minor effects/dialogue changes. The gameplay loop I found was okay, repetitive but the silly parts of the story made up for that.
Also the top down artstyle for the prop models and environment(Not the character models), just heavily reminded me of an old flash game called Decision: Medieval.
Final thoughts are that this game has a pretty unique style to everything about it.
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I've loved It! Keep the good work!
How do you avoid fighting Mercus? When I give him his tea he doesn't recognize me as one of the maids and then attacks.
there is a sleeping pill on the first floor - drug his tea with it!
Thank you! Loved the game.
Thank you so much for this game! And I can't avoid the combat with Mage Hunter in the guest rooms in Chapter 4. Could you give me some tips?
just do not step on glass shards - and you can get pass him get the item and leave!
I always thought he had seen me. Thank you so much!
I remember playing this a while ago, I like the wacky or kinda absurdist humour which was pretty funny. The maid parts got me laughing. I like that there are some branching paths that have some minor effects/dialogue changes. The gameplay loop I found was okay, repetitive but the silly parts of the story made up for that.
Also the top down artstyle for the prop models and environment(Not the character models), just heavily reminded me of an old flash game called Decision: Medieval.
Final thoughts are that this game has a pretty unique style to everything about it.
Are the Koikatsu character cards of these characters ever gonna be released?
well I have them on my pc, maybe I’ll drop them somewhere one day, but there is really nothing special about them
Even so I'm still a bit curious